AI Insights · Timothy · October 2025
Top Down Games on iOS in Italy: Q3 2025 Performance
Explore the performance of the top 5 top-down games on iOS in Italy during Q3 2025, with insights from Sensor Tower on downloads, revenue, and active users.
In the third quarter of 2025, top-down games on iOS in Italy showed varied performance patterns. Here's an overview of the top five games in this category, as per Sensor Tower's data.
Clash Royale from Supercell demonstrated a robust performance. Weekly revenue peaked at around $383K in early September, while downloads reached a high of 38.5K in the same period. Active users consistently increased, starting from about 1.05M at the beginning of July to 1.63M by the end of the quarter.
MONOPOLY GO! by Scopely, Inc. saw fluctuations in its metrics. Weekly revenue began at approximately $151K, with a notable dip to $104K in early September, before slightly recovering. Downloads peaked at 4.6K in mid-August, and active users showed a declining trend, ending the quarter at about 67.8K.
Pokémon TCG Pocket, published by The Pokemon Company, had a significant surge in revenue, hitting $431K in late July. However, downloads remained relatively stable, peaking at 5.2K in late August. Active users decreased from 292K to 222K throughout the quarter.
Brawl Stars, another entry from Supercell, experienced a varied performance. Revenue fluctuated, with a high of $153K at the start of the quarter, dropping to $61K by late September. Downloads remained steady around 8K, while active users decreased from 1.14M to about 860K.
Finally, Whiteout Survival by Century Games Pte. Ltd. showed steady weekly downloads, peaking at 9.4K in early September. Revenue varied, starting at $60K and ending at $50K. Active users increased from 26.8K to 32.4K over the quarter.
These insights highlight the dynamic nature of the top-down games market in Italy. For more detailed data and analysis, visit Sensor Tower.